Seoul Escape Room Hongdae 2
Seoul Escape Room Hongdae 2
5
10:00 น. - 23:00 น.
วันจันทร์
10:00 น. - 23:00 น.
วันอังคาร
10:00 น. - 23:00 น.
วันพุธ
10:00 น. - 23:00 น.
วันพฤหัสบดี
10:00 น. - 23:00 น.
วันศุกร์
10:00 น. - 23:00 น.
วันเสาร์
10:00 น. - 23:00 น.
วันอาทิตย์
10:00 น. - 23:00 น.
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ระยะเวลา: 1-2 ชั่วโมง
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วิธีการเดินทาง
- Sangsu • ใช้เวลาเดิน 4 นาที
- Hapjeong • ใช้เวลาเดิน 9 นาที
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Explorer65947167892
1 ผลงาน
มิ.ย. ค.ศ. 2023 • เพื่อนๆ
We tried Seoul Escape Room recently in Korea and had an awful experience that I wanted to share. It seems to mirror someone else’s experience, which is a shame since there are many very positive comments from this group, albeit all posted several years ago. I believe SER is a chain, so perhaps our poor experience is unique to a particular location. Nonetheless, there are specific criticisms that I think enthusiasts would find problematic.
We played the CIA game, which is their most difficult. We usually go for the most challenging rooms at each location, and this hasn’t been a problem for us. We were worried about the recent post that highlighted an inattentive GM. We saw this right away when he gave us an electronic tablet to check in and left us alone for 15 minutes. After filling out all of the information, we weren’t sure what to do. We pressed the button on the tablet that said we were ready to start the game. And still waited. When the GM finally came back, we showed him that we had pressed the button in the tablet and he said it was fine. However, my concerns were totally realized when we entered the room and we saw that we had 62 minutes left for a 75 minute game. They did not give us those minutes back.
The puzzles themselves were a blend of ciphers, logic, and pattern recognition… nothing memorable. Kind of like playing an extra long EXIT home escape game. I know some enthusiasts would find that disappointing, but I thought it was fine. My partner commented that a bit more novelty in some of the puzzles would have been nice. There was a nice use of technology and the physical set of a CIA interrogation room looked great. The puzzles were linear. I thought the hint system was excellent: you simply type in a four letter code into the tablet that they leave with you, and you get a hint. Our GM said we were limited to six hints. Asking for more help with the same code eventually gets you the answer to open the next lock.
My major criticism is that the mechanisms used to make this room “the most difficult” and warrant the longer 75 minute time were all tricks to slow players down rather than legitimately challenge them. I think these are ER designs that enthusiasts generally dislike. Instead of a few interesting or challenging puzzles, there were just a lot of linear, simple ones. Players were separated into two rooms, requiring communication of codes and ciphers. Rooms were dark, and there was quite a bit of reading (both Korean and English were used though, with no language problems). A couple puzzles require “busy work”, like folding a bunch of papers. This room also uses red herrings, which I actually thought was ok here but I know many absolutely hate that in an ER.
My other major criticism was that one puzzle on a document was photocopied at the wrong scale, and was therefore unsolvable when it was supposed to be matched up to another document. This is what really killed us, since we took too long to realize it was their mistake before using the hint system to get the answer.
The GM came in when the clock struck zero, ignoring the fact that we lost 12 minutes to start. It was a shame too since we were still a few puzzles away from the end, but I think I could see what the finale was. There was no offer to show us the rest of the room (which is fine), but the attitude was mostly “it’s time to get out”. I refused to leave without pointing out the problem with the photocopied puzzle. The GM eventually understood after trying it himself, and he said ok but was unapologetic and didn’t really seem to care at all about how that affected our experience.
Overall, I like the promise of this room, but I’m just very disappointed with the execution, with much of that disappointment caused by the GM. Even so, I think the timing of the room is about right. With another 20 minutes, which is how much time we lost at the beginning and with the messed up puzzle, I think we would have been ok. Hopefully this review helps others!
We played the CIA game, which is their most difficult. We usually go for the most challenging rooms at each location, and this hasn’t been a problem for us. We were worried about the recent post that highlighted an inattentive GM. We saw this right away when he gave us an electronic tablet to check in and left us alone for 15 minutes. After filling out all of the information, we weren’t sure what to do. We pressed the button on the tablet that said we were ready to start the game. And still waited. When the GM finally came back, we showed him that we had pressed the button in the tablet and he said it was fine. However, my concerns were totally realized when we entered the room and we saw that we had 62 minutes left for a 75 minute game. They did not give us those minutes back.
The puzzles themselves were a blend of ciphers, logic, and pattern recognition… nothing memorable. Kind of like playing an extra long EXIT home escape game. I know some enthusiasts would find that disappointing, but I thought it was fine. My partner commented that a bit more novelty in some of the puzzles would have been nice. There was a nice use of technology and the physical set of a CIA interrogation room looked great. The puzzles were linear. I thought the hint system was excellent: you simply type in a four letter code into the tablet that they leave with you, and you get a hint. Our GM said we were limited to six hints. Asking for more help with the same code eventually gets you the answer to open the next lock.
My major criticism is that the mechanisms used to make this room “the most difficult” and warrant the longer 75 minute time were all tricks to slow players down rather than legitimately challenge them. I think these are ER designs that enthusiasts generally dislike. Instead of a few interesting or challenging puzzles, there were just a lot of linear, simple ones. Players were separated into two rooms, requiring communication of codes and ciphers. Rooms were dark, and there was quite a bit of reading (both Korean and English were used though, with no language problems). A couple puzzles require “busy work”, like folding a bunch of papers. This room also uses red herrings, which I actually thought was ok here but I know many absolutely hate that in an ER.
My other major criticism was that one puzzle on a document was photocopied at the wrong scale, and was therefore unsolvable when it was supposed to be matched up to another document. This is what really killed us, since we took too long to realize it was their mistake before using the hint system to get the answer.
The GM came in when the clock struck zero, ignoring the fact that we lost 12 minutes to start. It was a shame too since we were still a few puzzles away from the end, but I think I could see what the finale was. There was no offer to show us the rest of the room (which is fine), but the attitude was mostly “it’s time to get out”. I refused to leave without pointing out the problem with the photocopied puzzle. The GM eventually understood after trying it himself, and he said ok but was unapologetic and didn’t really seem to care at all about how that affected our experience.
Overall, I like the promise of this room, but I’m just very disappointed with the execution, with much of that disappointment caused by the GM. Even so, I think the timing of the room is about right. With another 20 minutes, which is how much time we lost at the beginning and with the messed up puzzle, I think we would have been ok. Hopefully this review helps others!
เขียนเมื่อ 8 มิถุนายน ค.ศ. 2023
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
지현 박
11 ผลงาน
ธ.ค. ค.ศ. 2021 • เพื่อนๆ
활동성도 좋고 진짜 아마존 온듯한 느낌을 받을 수 잇엇어요
관리도 잘 되어 있고 짱이 었어요
가격은 비싸지만 그만큼 재미있었너요
관리도 잘 되어 있고 짱이 었어요
가격은 비싸지만 그만큼 재미있었너요
เขียนเมื่อ 7 มกราคม ค.ศ. 2022
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
김은정
4 ผลงาน
ก.ย. ค.ศ. 2021 • เพื่อนๆ
엘레베이터 하러왔는데 30분따리 테마에다가 가격은 15000원으로 가장 저렴하다 공간감은 작아서 2인추천 난이도는 꽤있는편 시간 아슬아슬하게 다쓰고 나왔다
เขียนเมื่อ 2 กันยายน ค.ศ. 2021
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
동주 김
เกาหลีใต้3 ผลงาน
เม.ย. ค.ศ. 2021 • เพื่อนๆ
외국분들이 와서 게임해도 좋을 만큼 영어로 다 번역되어있어요 .저는 라하출탈 8891 했는데 스토리가 다 연관되어 있디고 하더라고요 . 여유 있으시고 게임 좋아하시는분이면 시리즈 다하고 하세요 ㅜ뭐가 뭔지 모를수도있으니깐 ㅜ
เขียนเมื่อ 15 เมษายน ค.ศ. 2021
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
baekrang
เกาหลีใต้2 ผลงาน
ก.พ. ค.ศ. 2021 • เพื่อนๆ
조금어렵긴해도 볼거리 많고 ,스케일 크고, 스토리도 탄탄하고 좋았습니다. 다만 편의성만 조금더 개선되고 머리 조심하는부분이 조금 더 부각되었으면 더 재밌게 즐길수 있을거라 생각합니다. 또한 다른 테마랑 이어지기 때문에 좀더 흥미롭고 다른 테마를 하고싶게 만드는 매력이 있습니다.
เขียนเมื่อ 8 กุมภาพันธ์ ค.ศ. 2021
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
Pedro B
2 ผลงาน
ม.ค. ค.ศ. 2021 • เพื่อนๆ
Amazing cia experience with my friends. There was an action movie background music. We couldn't complete it but it was such a beautiful experience.
เขียนเมื่อ 24 มกราคม ค.ศ. 2021
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
Scottie A
มิลวอกี, วิสคอนซิน1 ผลงาน
พ.ย. ค.ศ. 2020 • เพื่อนๆ
This was my first time doing an escape room! Lots of fun and the staff is friendly! Definitely recommend!
เขียนเมื่อ 22 พฤศจิกายน ค.ศ. 2020
รีวิวนี้เป็นความเห็นหรือทัศนะของสมาชิก Tripadvisor และไม่ใช่ของ Tripadvisor LLC Tripadvisor ทำการตรวจสอบรีวิว
May I know how to book? I go to the reservation, need hp no. I never key in but ask me whether to confirm. I say yest. But never received any reservation no. Can you check for me? Reservation under susan. . thanks
เขียนเมื่อ 16 ธันวาคม 2024
แสดงผลลัพธ์ 1-3 จาก 3
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